struct YY
{
int a;
char* name;
};
extern WIN32PROJECT1_API int nWin32Project1;
WIN32PROJECT1_API int fnWin32Project1(YY* y);
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
YY y = new YY();
StringBuilder buffer = new StringBuilder("", 4);
buffer.Append((char)0);
y.name = buffer.ToString();
MessageBox.Show(fnWin32Project1(ref y).ToString());
MessageBox.Show(y.name);
MessageBox.Show(y.a.ToString());
}
[DllImport("Win32Project1.dll", CallingConvention = System.Runtime.InteropServices.CallingConvention.Cdecl)]
private static extern int fnWin32Project1(ref YY y);
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
public struct YY
{
public int a;
public string name;
}
}